Phantom hourglass hidden islands3/18/2023 With four Wizzrobes to find in this room, that’s an extra two minutes of time. Successfully defeating it will also gain Link 30 seconds of sand. The trick here is to allow the Wizzrobe to get close and when it is right behind you, immediately turn around swipe at the enemy to defeat it. After a few moments the Wizzrobe will re-appear in its original location. If they successfully do, not only will it deal damage, but it will eat up 15 seconds of time within the hourglass. If they get close enough to Link, they will appear briefly and will try to strike Link with their scythe. These enemies will follow Link when his back is turned. This corresponds to the location of enemy Wizzrobes that are located in this room. If you glance at your map after the discussion, you will see four skulls, one in each corner of the map. Leave the Triangle Crystal in the safe zone for now and then step out of the safe zone to talk to the fallen adventurer. This time carry the triangle crystal down the steps at the northeast corner of the room. When the path is clear, run back to the safe zone and grab the Triangle Crystal once again. Alternatively, you can just shoot his backside with an arrow to stun him, causing him to drop the small key. You’ll need to acquire a small key by dropping the phantom into the abyss, using the floor switches. The third force gem is located in a treasure chest within the safe zone near the bottom left part of the room. The second force gem is found in a chest at the bottom-right portion of the room. Collect the first force gem from the treasure chest at the top left of the room. Use the key and head down to the next floor. Just slash it in the back, stunning it momentarily, and allowing you to get the key. If the Phantom sees the key before you, it’ll snatch it up. You can use a bomb to blow up the cracked wall on the right, providing you with a shortcut to the small key. Just like before, hit the two crystal orbs near the northeast part of the room, causing a small key to appear. Nothing has changed in this room, other than the Swift Phantom that now appears near the bottom screen. Use the nearby floor switch to grab the small key at the northwest corner of the room and then use it on the locked door to reach the next floor. Just like the previous visit, run to the northeast corner of the room and use bombs to blow up the cracked blocks. You can temporarily stun these phantoms by shooting their backside with an arrow. These red variants move quite a bit faster than their blue counterparts, so you’ll have to be careful. ![]() The first notable difference of the Temple is that on this floor, and on many floors to follow, some of the blue phantoms have been replaced by red phantoms, known as Swift Phantoms. There is nothing new on Floor 1F, so run over to the staircase and head down to Floor B1. If you are really stuck on some of the older puzzles, you can refer back to the previous chapters, which go a bit more in-depth with these particular sections. Much of this section will cover the floors with quick summaries, highlighting mostly just the new material, since you’ve already completed these puzzles. However, we now have the Bow and Arrow, and it does open up a few new goodies. Not too much has changed in the first several floors of the Temple of the Ocean King. New in this section Charts: Southeastern Sea Chart Enemies: Swift Phantom, Wizzrobe Maps: #11 Power Gems: #11 Courage Gems: #7 Wisdom Gems: #9 8.2 Temple of the Ocean King IV Progress at this point Total Life
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